Class party games pack
feelgoodtimes.co.uk
How to use it
- Print one copy for yourself and one for any helping adult.
- Pick three games plus a calm finisher - that fills about seventy minutes with food.
- Read the rules out once, demonstrate once, then start.
Running order
- 0-10 mins: settling activity - drawing sheets or a word search on each table.
- 10-40 mins: three games from the list below, ten minutes each.
- 40-55 mins: food, seated, bins out first.
- 55-70 mins: calm finisher while bags and coats are collected.
The games
- Table quiz - five rounds of five, teams by table. Needs: questions, paper. 15 minutes.
- Charades - one child per table acts, table guesses. Needs: word list. 10 minutes.
- Heads down thumbs up - three at the front, everyone else heads down. Needs: nothing. 10 minutes.
- Silent ball - stand up, throw, sit down if you talk or drop it. Needs: soft ball. 10 minutes.
- Musical statues - the last one still wins. Needs: music. 8 minutes.
- Classroom treasure hunt - six clues taped around the room. Needs: printed clues. 12 minutes.
Calm finishers
- Sleeping lions - last one still wins.
- A story or a chapter read aloud.
- Draw your favourite thing about this year, on one sheet each.
- Class quiz answers read out, with prizes given at the door.
Before the day
- Ask for the class allergy list in writing and check the school nut policy.
- Bring individually wrapped food rather than shared bowls.
- Stickers and pencils for prizes rather than sweets.
- Confirm with the teacher who is supervising and when the room must be clear.